Junk Box
Spell Normal

Junk Box

  • Archetype:
  • Junk

  • View:
  • 4352




Select and Special Summon 1 Level 4 or lower "Morphtronic" monster from your Graveyard. Destroy it during the End Phase.




 
 
AI Power Analysis
Recovery / RecursionConfidence: MediumEvaluated Oct 9, 2026
46± 6/ 100
Power Score
Intrinsic 44
Deck 51

Junk Box — Power Evaluation

Final Score: 46 ± 6 · Confidence: Medium

  • Intrinsic: 44 · Deck: 51 · Meta: provisional
  • Primary role: Recovery / Recursion · Secondary: Extender

Why it scores here

Junk Box reliably converts a Level 4 or lower Morphtronic body in the Graveyard into a one-turn board presence, and the End Phase destruction returns that body to the Graveyard for reuse. Its value depends on Morphtronic being present, and it ends up as a short-lived body rather than a card-advantage engine. Its high deck count (135 decks, with 97% co-occurrence with Morphtronic Celfon) confirms it is a real, practical role in its home, not that it is strong in isolation; the 1500-to-5000-ATK question does not enter into it.

Axis scores

Axis Score Evidence
Accessibility 55 Needs a Level 4 or lower Morphtronic in the Graveyard, which the 135-deck usage and Morphtronic partner list support as a live route (observed).
Combo & Conversion 40 Produces a single temporary body from the Graveyard and nothing more; there are no recorded combo boards, so conversion is text-only inference.
Resource Economy 55 Spends no cost and recurs a body already in the Graveyard, but adds no card advantage beyond that body (inferred from text, partly observed through deck usage).
Effect & Interaction 5 The card has no negation, removal or hand-trap function and no opponent interaction (verified from card text).
Material Utility 8 A Spell card is not material, so this axis reflects only the indirect role of the body it summons, which is minimal (inferred).
Resilience & Flexibility 35 A Spell is exposed to spell negation and the card has a single function, though 2 to 3 copies per deck add some redundancy (inferred, partly observed).
Deck-Building Efficiency 55 Runs 2 copies on average at 3 unlimited, with no garnet or lock, but it is tied to the Morphtronic theme (observed, inferred).

Calculation

Weight profile: 0.7 Recovery/Recursion + 0.3 Extender. Intrinsic ≈ 44, Deck ≈ 51, Meta = provisional. Modifiers: Archetype-restricted target (-2). Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Recurs a Graveyard body to the field with no cost (verified)
  • Live in 135 recent decks, with consistent Morphtronic partners (observed)
  • Clean, unambiguous text with no once-per-turn or timing traps (verified)
  • Cheap to run at 2 copies in a deck (observed)

Weaknesses

  • Restricted to Morphtronic Level 4 or lower monsters in the Graveyard (verified)
  • No interaction or negation of any kind (verified)
  • Temporary body only; it is destroyed in the End Phase, so it adds no lasting board (verified)
  • Vulnerable as a Spell to spell negation (inferred)

Counters / choke points

  • Spell negation on the activation (inferred; no counter data supplied)

Best use

Graveyard recursion for Morphtronic, using the body as a temporary extender. Decks: Morphtronic (archetype 830), Morphtronic (archetype 1265), Cyber Dragon (archetype 716), Synchron (archetype 718). Suggested copies: 2.

Evidence & gaps

  • Verified: Spell that Special Summons one Level 4 or lower Morphtronic from the Graveyard; Destroyed during the End Phase; No interaction or negation effect; 135 decks, 2.09 average copies, up to 3
  • Observed: 97% co-occurrence with Morphtronic Celfon; Usage across 19 archetypes, concentrated in Morphtronic; Inclusion of 100% in the Morphtronic usage statistic at 3 copies
  • Inferred: Recursion role from text; Vulnerable to spell negation; Two copies is the typical deck count for a Morphtronic build
  • Data gaps: no combos supplied, so combo conversion is text-only inference no guides supplied no counter or banlist data beyond the assumed 3 copies











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